


This has given incremental games a sub-genre using the moniker, idle game. After a while some incremental games require little input, essentially rending their gameplay idle. The games are extremely open ended, often offering a reset feature to gain additional knowledge, investors, or resources based on accumulative experience for the next replay. The objective of most incremental games is to advance through the given scenario, be that an RPG setting, an oil company, or a bakery, by building resources related to your clicks. Many see them as time wasters, with little stimulation to keep entertaining, but others find the steady accumulation of numbers addictive. And there is the surmise of the entire incremental genre, or clicker. A quiet, gentle new genre is creeping toward your computer and all you have to do is click.
